APPLIED MUSIC
Level I Academic Diploma

Authorized by the Ministry of Education, University and Research

miur

An academic path to the market and constantly evolving, to provide artistic and compositional support to various entertainment industries (Cinema, Television, Gaming, Prose, Musical, Communication)

Technology plays a fundamental role in applied music since the composer must have an ample competence in composing and orchestrating virtually, in processing with sound through a synthesis and sampling technique, in processing and assembling all the sound information in a multichannel or 3D mix.
920 HOURS
Of lessons, creative workshops, and insights
20 HOURS
Of intensive seminars and workshops
60 HOURS
Live performances and multimedia productions
10 STUDENTS
Selected by hearing

Music technology and computer science

Technology plays a fundamental role in applied music since the composer must have an ample competence in composing and orchestrating virtually, in processing with sound through a synthesis and sampling technique, in processing and assembling all the sound information in a multichannel or 3D mix.
In addition to the classical subjects of musical compositional direction,  technological subjects are added that allow the student to gain confidence and competence with musical informatics, sound design, electronic music, and virtualPhonia.

WORKING POOLS

 

  • Soundtracks for  cinema and television  (films, series, fiction, documentaries, broadcasts, and columns)
  • Music to support  advertising, commercials, trailers, acronyms
  • Music for  radio broadcasts
  • Soundtracks for  video games
  • Realization of music for  theater, prose, and musicals
  • Music and demos  for the music industry  related to the production of virtual musical instruments and various apps, sound libraries, synthesizers and hardware samplers
  • Creation of  music to support communication  (internet, telephony)
  • Music for  sound archives and music libraries